log in | register | forums
Show:
Go:
Forums
Username:

Password:

User accounts
Register new account
Forgot password
Forum stats
List of members
Search the forums

Advanced search
Recent discussions
- !OBrowse reviewed (News:10)
- Aemulor (Gen:16)
- DDE reaches release 28 and above (News:)
- Elesar quicks dispels stormy clouds (News:2)
- RISC OS London Show 2017 - Notes from the talks (News:2)
- RISC OS London Show 2017 (News:)
- RISC OS London Show 2017 - Pictures (News:)
- October News (News:2)
- Retrospective thoughts on 12 months of Titanium ownership (News:4)
- RISC OS London Show 2017 (News:1)
Related articles
- Games news
- Software preservation project bearing fruit
- Old games on new screens
- Newsround
- Oldschool Reviews - Burn 'Out
- Games scene roundup
- APDL make their PD catalogue available for free download
- Star Fighter 3000 updated
- Building the Dream 4 - Random city basics
- Building the Dream 3 - Random map generators, redux
Latest postings RSS Feeds
RSS 2.0 | 1.0 | 0.9
Atom 0.3
Misc RDF | CDF
Site Search
 
Article archives
Acorn Arcade forums: News and features: ArcCommand goes public
 

ArcCommand goes public

Posted by Richard Goodwin on 12:18, 19/8/2001 | ,
 
Jason Tribbeck's ArcCommand, the RISC OS port of Starship Command we reported on earlier, has now gone public.

Although it's still considered a beta version, the game now boasts sound effects and music via a new synth system which keeps the size of the download to a minimum.

Jason's going to the States for a couple of weeks or so, which means that there won't be any updates for a while, but he's pushed ahead with the project in the past few days (including getting on the highscore hall of fame website for the original Beeb version) so that you have something to play with while he's gone. When he gets back bug (I haven't found any yet) fixes and general tarting up will recommence.

You can get your free copy of ArcCommand from Jason's Website.
 

  ArcCommand goes public
  (12:04 21/8/2001)
  Rich Goodwin (12:56 21/8/2001)
    Jason Tribbeck (14:49 27/8/2001)
      Jason Tribbeck (14:49 28/8/2001)
        Rich Goodwin (17:39 28/8/2001)
          Jason Tribbeck (17:03 29/8/2001)
            Jason Tribbeck (05:47 30/8/2001)
 
Glutus Mortianus Message #87047, posted at 12:04, 21/8/2001
Unregistered user What's the new synth system?
  ^[ Log in to reply ]
 
Rich Goodwin Message #87048, posted at 12:56, 21/8/2001, in reply to message #87047
Unregistered user From Jason's site:

2001-08-03 to 2001-08-17

Created software sythesis engine (8 & 16 bit players)
Created compressed music creation tool
Created compressed music playback
Added some music
Added some sound FX
  ^[ Log in to reply ]
 
Jason Tribbeck Message #87049, posted at 14:49, 27/8/2001, in reply to message #87048
Unregistered user The synth system is an 7/8 channel software synthesis engine using wavetable synthesis. It's designed to have a small download size (including an optimised filler and wavetables, it's about 30K).
There's a little more work to do on it, but it seems to work fine...
  ^[ Log in to reply ]
 
Jason Tribbeck Message #87050, posted at 14:49, 28/8/2001, in reply to message #87049
Unregistered user Yes, I //am// working.

The Linux port is going quite well; I have the title page, high score page, keys page, end game page, high score page, and the scanners on the RHS working...
  ^[ Log in to reply ]
 
Rich Goodwin Message #87051, posted at 17:39, 28/8/2001, in reply to message #87050
Unregistered user Pity your server's shagged so no-one can download it :(
  ^[ Log in to reply ]
 
Jason Tribbeck Message #87052, posted at 17:03, 29/8/2001, in reply to message #87051
Unregistered user Yes, it appears as though it keeps on being rebooted - any power problems down in sunny Chichester?
  ^[ Log in to reply ]
 
Jason Tribbeck Message #87053, posted at 05:47, 30/8/2001, in reply to message #87052
Unregistered user The Linux version now plays, and I've put a screenshot of it for anyone who's interested on the ArcCommand site.
  ^[ Log in to reply ]
 

Acorn Arcade forums: News and features: ArcCommand goes public