log in | register | forums
Show:
Go:
Forums
Username:

Password:

User accounts
Register new account
Forgot password
Forum stats
List of members
Search the forums

Advanced search
Recent discussions
- !OBrowse reviewed (News:10)
- Aemulor (Gen:16)
- DDE reaches release 28 and above (News:)
- Elesar quicks dispels stormy clouds (News:2)
- RISC OS London Show 2017 - Notes from the talks (News:2)
- RISC OS London Show 2017 (News:)
- RISC OS London Show 2017 - Pictures (News:)
- October News (News:2)
- Retrospective thoughts on 12 months of Titanium ownership (News:4)
- RISC OS London Show 2017 (News:1)
Related articles
- Games news
- Software preservation project bearing fruit
- Old games on new screens
- Newsround
- Oldschool Reviews - Burn 'Out
- Games scene roundup
- APDL make their PD catalogue available for free download
- Star Fighter 3000 updated
- Building the Dream 4 - Random city basics
- Building the Dream 3 - Random map generators, redux
Latest postings RSS Feeds
RSS 2.0 | 1.0 | 0.9
Atom 0.3
Misc RDF | CDF
Site Search
 
Article archives
Acorn Arcade forums: News and features: Jason Tribbeck interviewed: more news on Equinox
 

Jason Tribbeck interviewed: more news on Equinox

Posted by Richard Goodwin on 07:55, 28/7/2005 | ,
 
Equinox new ship 2The Icon Bar just released its inaugural podcast, and their first interviewee was Jason Tribbeck.

The podcast - a sort of radio show you download from the Internet and listen to on your MP3 player - asks Jason about his past games before moving on to more recent endeavors such as his Starship Command clone, then Equinox.

The podcast is 12.5MB, so if you don't have broadband here's a couple of interesting tidbits: the game will only run on StrongARM machines (or an IYONIX I think); have MPEG cut sequences generated in Lightwave, the software used for Babylon 5's spaceships; and the new music play routine has 64 voices and takes up very little CPU time.

Links: The Icon Bar podcast
 
  Jason Tribbeck interviewed: more news on Equinox
  (21:06 28/7/2005)
  Guest (11:40 29/7/2005)
    Guest (19:25 29/7/2005)
      Guest (19:26 29/7/2005)
        Simon Challands (16:21 1/8/2005)
          Guest (17:27 2/8/2005)
            Guest (19:23 3/8/2005)
 
Guest Message #87742, posted at 21:06, 28/7/2005
Unregistered user I'd be really interested in any demos of the music for the game.

AW
  ^[ Log in to reply ]
 
Guest Message #87743, posted at 11:40, 29/7/2005, in reply to message #87742
Unregistered user OMG, there's news, the Acorn Arcade is alive, ALIVE!

So... the next potcast would involve... Andrew Rawnsley!

TIB: So, Andrew, what's up?

AR: Erm. Eh, well, we like to sell some older games, if that's possible. Yes.

TIB: Ah, you mean those worthless, ancient old titles noone buys anymore?

AR: Erm, that's.. no fair! We paid a lot for them...

TIB: Awww... so sorry

AR: POPPPPYYYY!!!!!
  ^[ Log in to reply ]
 
Guest Message #87744, posted at 19:25, 29/7/2005, in reply to message #87743
Unregistered user I hope they've got a HoMM2 left.
Five years later than I intended but I always said.

AW
  ^[ Log in to reply ]
 
Guest Message #87745, posted at 19:26, 29/7/2005, in reply to message #87744
Unregistered user I hope they've got a HoMM2 left.
Five years later than I intended but I always said.

AW

Oh yes, and I was talked into it again ;-)
  ^[ Log in to reply ]
 
Simon Challands Message #87746, posted at 16:21, 1/8/2005, in reply to message #87745
Unregistered user They might be ancient and old titles, but unfortunately Descent II is still the most graphically intensive game available on RISC OS (and one I had quite a bit of fun with, may think about going for the Iyonix version now I've got one of them).
  ^[ Log in to reply ]
 
Guest Message #87747, posted at 17:27, 2/8/2005, in reply to message #87746
Unregistered user Ha, He still sells them at infalted prices!

I wonder if he still uses the excuse "Oh but they are limited edition collectors items!!"

Pull the other one Andrew, its got bells on it.
  ^[ Log in to reply ]
 
Guest Message #87748, posted at 19:23, 3/8/2005, in reply to message #87747
Unregistered user To the above poster:

I think that is very harsh. R-Comp did a lot for RISC OS gaming and They were the ones bringing out games when no one else was. HoMM2 is still my fave game of all time and dare I say a game I never would have played if not for R-Comp. I am grateful for the games they brought out and only wish they were still doing so.
  ^[ Log in to reply ]
 

Acorn Arcade forums: News and features: Jason Tribbeck interviewed: more news on Equinox