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    <title>Acorn Arcade (RSS 0.9 feed)</title>
    <link>http://www.acornarcade.com/</link>
    <description>Gaming news and views</description>
    <language>en-gb</language>
    <copyright>Copyright 2008 onepointnought Media</copyright>
    <webMaster>richard@nospam.iconbar.com</webMaster>
    <managingEditor>richard@nospam.iconbar.com</managingEditor>

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      <description>Gaming news and views</description>
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  <item>
    <title>Happy Birthday from Acorn Arcade!</title>
    <link>http://www.acornarcade.com/comments/rss/news1171.html</link>
    <description></description>
  </item>
  <item>
    <title>Merry Christmas from The Icon Bar!</title>
    <link>http://www.acornarcade.com/comments/rss/news1166.html</link>
    <description>Well it's that time of year again. It hardly seems like a full year since we last wished all our readers a very Merry Christmas.</description>
  </item>
  <item>
    <title>SDL port of Asylum released</title>
    <link>http://www.acornarcade.com/comments/rss/news1163.html</link>
    <description>Hugh Robinson has contacted us to let us know that he's converted classic Acorn platformer Asylum to C, using the SDL library.</description>
  </item>
  <item>
    <title>Oldschool Reviews - LASER</title>
    <link>http://www.acornarcade.com/comments/rss/news1156.html</link>
    <description>I figured it was about time for another oldschool review. This time I'll be talking about LASER, a game written by Mike Goldberg (and his cat) as part of his series of graphics programming articles in Acorn Computing magazine.</description>
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  <item>
    <title>Bob and Trev: Resurrection: Just in time</title>
    <link>http://www.acornarcade.com/comments/rss/news1148.html</link>
    <description>Previously, on Bob and Trev: Resurrection...</description>
  </item>
  <item>
    <title>Monster AI</title>
    <link>http://www.acornarcade.com/comments/rss/news1140.html</link>
    <description>Previously, on Bob and Trev: Resurrection...</description>
  </item>
  <item>
    <title>Combat</title>
    <link>http://www.acornarcade.com/comments/rss/news1139.html</link>
    <description>Previously, on Bob and Trev: Resurrection...</description>
  </item>
  <item>
    <title>Visibility and pathfinding</title>
    <link>http://www.acornarcade.com/comments/rss/news1136.html</link>
    <description>Previously, on Bob and Trev: Resurrection...</description>
  </item>
  <item>
    <title>The level generator</title>
    <link>http://www.acornarcade.com/comments/rss/news1135.html</link>
    <description>Previously, on Bob and Trev: Resurrection...</description>
  </item>
  <item>
    <title>David Braben interviewed</title>
    <link>http://www.acornarcade.com/comments/rss/news1143.html</link>
    <description>David Braben, co-author of Elite, has been interviewed by the BBC technology programme Click at the Science Museum's Game On exhibition.</description>
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