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    <title>Building the Dream 4 - Random city basics</title>
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    <description>As stated in the last article, this time I'll be looking at what went into the MK I map generator for my eternally work-in-progress game, DeathDawn.</description>
    <dc:date>2008-11-28T12:00:00Z</dc:date>
    <dc:creator>Jeffrey Lee</dc:creator>
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    <title>Phaethon Soundtrack</title>
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    <description>You may have spotted in the forums that Dan Wilson has released the soundtrack from hit game Phaethon in MP3 format. Well, we now have the whole lot archived in downloads section!</description>
    <dc:date>2008-09-28T07:35:00Z</dc:date>
    <dc:creator>Richard Goodwin</dc:creator>
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    <title>Building the Dream 3 - Random map generators, redux</title>
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    <description>After writing my first article about random map generators, I said I was going to write a city generator. Well now I have, and I'm here to tell you about it over the course of the next few Building the Dream articles.Blow your own trumpet much?</description>
    <dc:date>2008-08-23T11:00:00Z</dc:date>
    <dc:creator>Jeffrey Lee</dc:creator>
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    <title>Right On Commander!</title>
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    <description>Gareth Moore wrote in to let us know that, as foretold in the forums, the "Brits Who Made the Modern World" series is a big rip-off of the book "The Backroom Boys". No, wait, that wasn't it.</description>
    <dc:date>2008-08-14T21:30:00Z</dc:date>
    <dc:creator>Richard Goodwin</dc:creator>
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    <title>Happy Birthday from Acorn Arcade!</title>
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    <description></description>
    <dc:date>2008-01-29T00:00:00Z</dc:date>
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    <title>Merry Christmas from The Icon Bar!</title>
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    <description>Well it's that time of year again. It hardly seems like a full year since we last wished all our readers a very Merry Christmas. Yet again, most of you are probably too busy downing the bottle of whatever-it-is that you found in the back of the cupboard, and stuffing yourself with mince pies to notice this post, but I'm still going to say it anyway.</description>
    <dc:date>2007-12-25T00:00:00Z</dc:date>
    <dc:creator>Andrew C. Poole</dc:creator>
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    <title>SDL port of Asylum released</title>
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    <description>Hugh Robinson has contacted us to let us know that he's converted classic Acorn platformer Asylum to C, using the SDL library. With full support of original author Andy Southgate, Hugh's source code has now been released under the GPL, and is available to download from the SVN repository on the SourceForge project page.</description>
    <dc:date>2007-07-09T20:30:00Z</dc:date>
    <dc:creator>Jeffrey Lee</dc:creator>
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    <title>Oldschool Reviews - LASER</title>
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    <description>I figured it was about time for another oldschool review. This time I'll be talking about LASER, a game written by Mike Goldberg (and his cat) as part of his series of graphics programming articles in Acorn Computing magazine. The game was released on the subscription disc for the February 1994 issue of the magazine, along with a level editor so users could make their own puzzles.</description>
    <dc:date>2007-04-09T08:00:00Z</dc:date>
    <dc:creator>Jeffrey Lee</dc:creator>
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    <title>Bob and Trev: Resurrection: Just in time</title>
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    <description>Previously, on Bob and Trev: Resurrection...</description>
    <dc:date>2007-03-17T00:15:00Z</dc:date>
    <dc:creator>Jeffrey Lee</dc:creator>
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    <title>Monster AI</title>
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    <description>Previously, on Bob and Trev: Resurrection...</description>
    <dc:date>2007-03-16T00:00:00Z</dc:date>
    <dc:creator>Jeffrey Lee</dc:creator>
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