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Acorn Arcade forums: News and features: TEK release date (updated^2)
 

TEK release date (updated^2)

Posted by Richard Goodwin on 15:23, 23/2/2002 | ,
 
Box
 
  TEK release date (updated^2)
  This is a long thread. Click here to view the threaded list.
 
Jeffrey Lee Message #87215, posted at 15:27, 23/2/2002
Unregistered user You've given the news script a heart attack! It keeps throwing up errors! Never post such important news as that ever again! You know it can't handle it!!
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Jonathan Atherton Message #87216, posted at 15:55, 23/2/2002, in reply to message #87215
Unregistered user Well the box looks nice, for me presentation is everything and artex certainly score on that count.
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Robert Message #87217, posted at 21:37, 23/2/2002, in reply to message #87216
Unregistered user Tek looks like a cool game. Box, sscreenshots, description of gameplay etc all look/sound fantastic.
I'm really looking forward to getting my mitts on this.

I'm just a big kid really :-)
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A.Weston Message #87218, posted at 23:37, 23/2/2002, in reply to message #87217
Unregistered user Artex certainly have kept to their original intentions of keeping high standards of presentation.
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John Hoare Message #87219, posted at 15:18, 25/2/2002, in reply to message #87218
Unregistered user *bounces up and down*
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Michael Drake Message #87220, posted at 10:20, 26/2/2002, in reply to message #87219
Unregistered user I've just been to the Artex site and there are some new screenshots... They look fantastic!

:)

I can't wait for 15 April.
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A.weston Message #87221, posted at 11:35, 26/2/2002, in reply to message #87220
Unregistered user Graphic is broken Rich!
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A.Weston Message #87222, posted at 11:38, 26/2/2002, in reply to message #87221
Unregistered user They certainly do look great.
Pesky fog-of-war though!
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Rich Message #87223, posted at 13:32, 26/2/2002, in reply to message #87222
Unregistered user Graphic isn't broken here...
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A.Weston Message #87224, posted at 13:35, 26/2/2002, in reply to message #87223
Unregistered user It's magically fixed itself now. It must have heard me somehow ;-)
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Rich Message #87225, posted at 13:54, 26/2/2002, in reply to message #87224
Unregistered user <sigh> Designing web pages would be all right if it weasn't for the web browsers ;)
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Max Palmer Message #87226, posted at 17:58, 26/2/2002, in reply to message #87225
Unregistered user Humm, unit list has been updated too (at last).
Now if only I could destroy the base on level 6 ;-)
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Jonathan Atherton Message #87227, posted at 22:06, 26/2/2002, in reply to message #87226
Unregistered user I cannot wait for this. The screenshots look excellent. Can you give me some idea of the of the requirements. I love the fast attack tank (Cossack?) looks really cool.
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Ben Hickling Message #87228, posted at 12:26, 27/2/2002, in reply to message #87227
Unregistered user Yeah, like how much RAM does it need to run? How much hard disc space is needed to install it?
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Norman Clegg Message #87229, posted at 13:17, 27/2/2002, in reply to message #87228
Unregistered user Look at that box, got to get it before Mark Quint and Jonnathon Atherton.
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Jonathan Atherton Message #87230, posted at 19:19, 27/2/2002, in reply to message #87229
Unregistered user Urmmm, whats your problem?
What have you got against Mark and I?

Anyway you won't get it before me unless you preordered it before the Bracknell show last year. so Ha!

The only people who will get it before me are those who put a deposit down at the Wakefield show. Andrew Weston was one such person I beleive.

Oh and btw my name is spelt Jonathan Atherton, notice the one N and the A in Jonathan. the same as in the various postings I have made.
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A.Weston Message #87231, posted at 10:42, 28/2/2002, in reply to message #87230
Unregistered user No Jonathan, I got the discount voucher at Wakefield 2000 not the deposit at last years. Jan says it'll be valid though.
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A.Weston Message #87232, posted at 13:54, 28/2/2002, in reply to message #87231
Unregistered user I really like the idea of the coastline and things approaching from it. I wondered if there'd be anything like this on seeing a picture of C&C in a PC games mag.
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Jonathan Atherton Message #87233, posted at 18:26, 28/2/2002, in reply to message #87232
Unregistered user WOW! I love the airfield shot this game is just looking better and better. Roll On April. Can someone please tell me the hardware requirements. How much Ram, Harddisc space, VRAM?
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Mark Quint Message #87234, posted at 19:51, 28/2/2002, in reply to message #87233
Unregistered user eehhh?
why did my name appear? :o

more importantly thou, the TEK screenshots look fantastic :)

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Jan Klose Message #87235, posted at 09:11, 1/3/2002, in reply to message #87234
Unregistered user System requirements: You need at least an ARM7 / ARM7500. For higher resolutions than 640x480, a SA RiscPC is recommended. It also runs fine on the Kinetic (very fast). For the 1024x768 resolution you need 2 MB VRAM. Further the game comes on CD, so you need a CD drive. Recommended RAM is 16 MB, although 8MB should also work.
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Jan Klose Message #87236, posted at 09:12, 1/3/2002, in reply to message #87235
Unregistered user Oh, I forgot, it also runs on an ARM610 (the first RiscPC), but possibly a little bit slow.
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Michael Drake Message #87237, posted at 12:11, 1/3/2002, in reply to message #87236
Unregistered user Whoa! I like the airfield scene.


Will the game run at 800 by 600 on the 64Mhz Arm7500 FPE RiscStation portable, for network games with a SA Risc PC?

Is fog of war on in all missions or only some?

Also do you have any plans for mission/add-on packs after the game is released. :) Can you say when you may have the level editor available by?

Anyway, the game looks great and I am totally looking forward to it!

Cheers,

Mike
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A.Weston Message #87238, posted at 14:49, 1/3/2002, in reply to message #87237
Unregistered user From memory, although their plans may have changed:


Will the game run at 800 by 600 on the 64Mhz Arm7500 FPE RiscStation portable, for network games with a SA Risc PC?

AW:Networking may be added later.



Also do you have any plans for mission/add-on packs after the game is released. :)

AW:Yes.



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Robert Message #87239, posted at 15:52, 1/3/2002, in reply to message #87238
Unregistered user It suggests on the Artex website that multiplayer modes are already built in - so I presume network play is there already?
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Rich Goodwin Message #87240, posted at 18:08, 1/3/2002, in reply to message #87239
Unregistered user The fog of war was deliberately switched off for the airfield scene, I don't think this is standard but who knows, maybe it's one of the options.
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Jeffrey Lee Message #87241, posted at 20:15, 1/3/2002, in reply to message #87240
Unregistered user I've got a question: Is there a smoother fog of war setting for SA machines? The blocks seem a bit ugly in the screen shots.
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Michael Drake Message #87242, posted at 22:05, 1/3/2002, in reply to message #87241
Unregistered user The fog of war may look nicer when you see it moving as the units drive about etc.

Cheers,

Mike
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Michael Drake Message #87243, posted at 22:07, 1/3/2002, in reply to message #87242
Unregistered user Thanks Andrew. :-)
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Jan Klose Message #87244, posted at 18:20, 2/3/2002, in reply to message #87243
Unregistered user Will the game run at 800 by 600 on the 64Mhz Arm7500 FPE RiscStation portable, for network games with a SA Risc PC?

JK: It should run at 800x600, however on this computer it might be better to use 640x480.
Network play is already built in partially but will only be activated in a later (free, downloadable) version.

Is fog of war on in all missions or only some?

JK: Right now it is on in all missions.


Also do you have any plans for mission/add-on packs after the game is released. :) Can you say when you may have the level editor available by?

JK: More levels are planned and will be released if TEK is successful. We're also planning to release the level editor, but there's no release date yet.

Hope that helps :)
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Acorn Arcade forums: News and features: TEK release date (updated^2)